Dawnwalker Update 1.1: Release Window, Features & Patch Status
Dawnwalker Update 1.1 is planned for next week with respec, a new Story difficulty, combat and traversal changes, subtitles, Frame Generation updates and 1,100+ fixes.
This page synthesizes the attributed sources below. It does not present another outlet's test as our own; unresolved player reports stay provisional.
Rebel Wolves has officially announced Dawnwalker Update 1.1 for next week. The confirmed headline changes are skill respec through the Draught of Mind Rebirth, a new easier Story difficulty, the old Story preset renamed Forgiving, improved combat targeting, traversal and camera behavior, additional subtitle options, Frame Generation updates, directional animal petting, and more than 1,100 other improvements and fixes. The update is not live yet: no exact release day, platform rollout order or download size has been published. Hotfix 1.0.5 remains the latest released PC update, while consoles remain on the 1.0.4 baseline.
Update 1.1 release status: direct answer
On October 17, the official Rebel Wolves developer account announced that Update 1.1 is planned for next week. In calendar terms, that points to the week of October 19–25, but it is a release window rather than a confirmed day or hour.
Update 1.1 is not live as of October 18. Rebel Wolves has shared a feature summary, not the complete changelog. The exact release day, platform rollout order, download size, final build number and the individual list of 1,100-plus fixes remain unpublished. Keep those fields provisional until first-party release notes and a public build appear.
| Question | Confirmed answer | Still unknown |
|---|---|---|
| Is Update 1.1 live? | No, it is announced for next week | Exact day and hour |
| Release window | Week of October 19–25, inferred from the October 17 announcement | Whether every platform releases together |
| Version | Update 1.1 | Public build ID |
| Platforms | The announcement names the game update without a rollout matrix | PC/PS5/Xbox timing order |
| Download size | Not published | Size for Steam, GOG, PS5 and Xbox |
| Latest playable PC patch | Hotfix 1.0.5 | When 1.1 replaces it |
| Latest confirmed console baseline | Hotfix 1.0.4 | When 1.1 reaches consoles |
Confirmed Update 1.1 features
The October 17 announcement materially expands the earlier preview. Skill respec is now confirmed through a new Draught of Mind Rebirth, which refunds the learning time invested across Swordmastery, Witchcraft and Vampirism so those abilities can be chosen again.
Accessibility and presentation changes are also confirmed. A new Story mode adds extra combat assistance, while the previous Story preset becomes Forgiving. Rebel Wolves also names additional subtitle settings, combat-targeting, traversal and camera improvements, Frame Generation updates and directional animal petting. The announcement says more than 1,100 other improvements and fixes are included, but does not enumerate them yet.
| Area | Confirmed for 1.1 | Evidence boundary |
|---|---|---|
| Skill respec | Draught of Mind Rebirth refunds ability-learning time | Acquisition method and cost are not yet explained |
| Difficulty | New easier Story mode with added combat assist | Exact assist values are not published |
| Existing Story preset | Renamed Forgiving | No other preset changes confirmed |
| Combat | Targeting improvements | Full control-by-control notes await the changelog |
| Traversal | General improvements | Individual routes and collision fixes are not listed |
| Camera | In-game camera improvements | No complete option list yet |
| Subtitles | Additional subtitle settings | Exact size, speaker and background options are not listed |
| Frame Generation | Updates are included | Supported modes and performance impact are not detailed |
| Animals | Directional petting for dogs and cats | No gameplay reward or control sequence described |
| Fix volume | More than 1,100 additional improvements and fixes | Individual bug list is not yet public |
What the October 16–17 SteamDB activity means now
SteamDB recorded app and depot-page activity shortly before the official Update 1.1 announcement. In hindsight, that activity was a useful early signal, but it still did not prove that a public patch had shipped or reveal its contents.
The first-party announcement now confirms Update 1.1 and its release window. SteamDB still cannot establish the exact public release time, download size or console rollout. The release gate remains a public build plus first-party patch notes, not a database timestamp by itself.
| Signal | What it now supports | What it still cannot prove |
|---|---|---|
| SteamDB activity: October 16–17 | Pre-release activity preceded the announcement | A playable public build |
| Official Rebel Wolves post: October 17 | Update 1.1 and a next-week window | Exact release day or download size |
| Feature summary | Headline additions and 1,100-plus changes | Every individual bug fix |
| Future release notes | Final verification source when published | Nothing until the notes are actually live |
Earlier preview versus the 1.1 announcement
The new announcement confirms several ideas previously discussed by game director Konrad Tomaszkiewicz and adds major details. The difficulty rename is now Forgiving, respec is a named feature, and the scope is explicitly Update 1.1 with more than 1,100 improvements and fixes.
Some earlier interview details—such as the exact three-hit stun-targeting behavior—are not repeated in the short October 17 summary. They remain credible preview information, but should not be treated as final implementation details until the full changelog confirms them.
| Earlier preview | October 17 status | How to treat it |
|---|---|---|
| New easiest Story mode | Confirmed with additional combat assist | Confirmed headline feature |
| Current Story mode renamed | Confirmed as Forgiving | Confirmed name |
| Smoother combat escape | Traversal/combat improvements confirmed generally | Wait for exact mechanic |
| Three-hit stun targeting window | Not repeated in the short summary | Provisional until full notes |
| PC-performance work | Frame Generation updates named | Do not infer a universal stutter fix |
Not confirmed for Update 1.1
New Game Plus is still being developed for a future update and is not part of the confirmed 1.1 feature summary. Photo mode, HDR, PS5 Pro-specific upscaling and new enemy types also do not appear in the announcement.
The phrase '1,100+ improvements and fixes' is not permission to claim that any particular crash, quest blocker or performance problem is fixed. Bakir's post-fight crash, Svartrau traversal stutter, Borderless-mode stutter and individual save-state failures must each be matched against the complete changelog or reproduced after release.
- New Game Plus: not announced for 1.1
- Photo mode and HDR: not named
- PS5 Pro-specific PSSR/QSSR support: not named
- Universal PC or console stutter fix: not promised
- Bakir crash and individual quest blockers: await the full changelog
- Download sizes and platform rollout order: not published
How to prepare without risking saves
Keep one manual save before a difficult boss or irreversible choice and avoid overwriting it while waiting for the update. When the patch ships, close the game, let the platform finish the download, restart the system if required, and test the same save before deleting backups.
For combat and performance comparisons, use the same encounter, route and settings before and after installation. Do not combine the patch test with a driver change, mod update and graphics rewrite at the same time; changing one variable makes it possible to identify what actually helped.
- Back up or preserve a pre-patch manual save
- Disable incompatible gameplay and camera mods before first launch
- Record the current version and storefront
- Retest the same stun, escape and performance scenario
- Wait for the final changelog before declaring a specific blocker fixed
Hotfix 1.0.5: direct answer
Rebel Wolves released Hotfix 1.0.5 on September 10, 2026 for Steam and GOG. The official change list contains one item: improvements to the shader-compilation pipeline that can fix stuttering for some users.
That wording is deliberately limited. It does not promise to remove every hitch, does not name Svartrau City, camera-motion or Borderless stutter, and does not describe a shader-compilation crash fix. PS5 and Xbox were not included in the official 1.0.5 rollout notice.
| Platform | Latest confirmed patch | What changed |
|---|---|---|
| Steam PC | 1.0.5 live | Shader-compilation pipeline improvement |
| GOG PC | 1.0.5 live | Same PC hotfix confirmed by the official rollout |
| PlayStation 5 | 1.0.4 baseline | No 1.0.5 console release announced |
| Xbox Series X|S | 1.0.4 baseline | No 1.0.5 console release announced |
Hotfix 1.0.4: release status
Rebel Wolves published Hotfix 1.0.4 on September 9, 2026. The studio's official rollout notice confirms that the update is available on PC, PlayStation 5 and Xbox Series X|S.
The detailed notes contain both general fixes and explicitly platform-limited PC fixes. The Steam GameInput FPS fix is Steam-only, while the FSR Frame Generation V-sync fix is PC-only. Do not extend either claim to consoles or to unrelated stutter.
| Platform | 1.0.4 status | Confirmed scope |
|---|---|---|
| Steam PC | Live | Full update; outdated GameInput FPS-drop fix applies |
| GOG PC | Live | Full update; PC FSR Frame Generation V-sync fix applies |
| PlayStation 5 | Live | General stability, gameplay and quest fixes |
| Xbox Series X|S | Live | General stability, gameplay and quest fixes |
Save, loading and progression fixes
The largest player-impact changes are the saving fix and the removal of several progression blockers. The notes do not say that every old save is automatically repaired, so confirm the update, keep the existing save intact, and retest the blocked trigger before starting a new playthrough.
Quest names below are taken directly from the developer changelog. A listed fix confirms the named failure mode; it does not prove that every unrelated problem in the same quest is resolved.
| Area | What 1.0.4 fixes | Boundary |
|---|---|---|
| Saving | An issue that could block saving | Retest the same save before deleting backups |
| On the Run | Infinite loading screen | No claim about unrelated loading issues |
| Deep Down | A location where the player could become stuck | Specific cave blocker |
| Hive and Seek | Possible Solution ending prematurely | Specific quest state |
| Sara sequence | Soft-lock after following Sara | Specific follow sequence |
| Heart Wants What It Wants | A progression blocker | Exact alternative branches are not specified |
| Murohn | Murohn failing to spawn | Spawn issue only |
| Smoke and Ashes | Investigating the rag is now optional | Route no longer depends on that clue |
Combat, NPC and difficulty fixes
Hotfix 1.0.4 also corrects several gameplay states: Voracious Bite no longer advances too quickly and blocks the tutorial, Coen should no longer become stuck inside houses, and Crake can now be spoken to during training.
Other confirmed changes stop dead NPCs from initiating dialogue, restore blocking when it was disabled under some circumstances, prevent Ocha from attacking Coen merely because guards attack him, and make A Lone Wolf's Hunt use its intended difficulty.
| System | Confirmed change | Retest |
|---|---|---|
| Voracious Bite tutorial | Premature progress blocker fixed | Replay the tutorial step from a pre-trigger save |
| Blocking | Disabled-block state fixed | Test guard and perfect-block input once |
| Crake training | Dialogue restored | Approach Crake during the training state |
| Ocha and guards | Ocha should not automatically turn hostile | Retest the guard encounter from a manual save |
| A Lone Wolf's Hunt | Difficulty now matches the intended value | Do not assume broader balance changes |
Controller and PC performance fixes
The general gameplay notes include further controller deadzone and sprint-input adjustments. On Steam, a separate fix prevents outdated GameInput controllers from causing FPS drops. On PC, FSR Frame Generation should now work correctly with V-sync.
These are narrow fixes. The changelog does not claim a universal cure for Svartrau City slowdowns, shader-compilation crashes, Borderless stutter, all controller hardware, or the cinematic frame-rate cap.
| Symptom | 1.0.4 status | Evidence boundary |
|---|---|---|
| Sprint breaks on direction changes | Deadzone and sprint input adjusted | General changelog item; restore defaults and retest |
| FPS drops when a controller is connected | Fixed for outdated GameInput controllers on Steam | Steam-only cause |
| FSR Frame Generation plus V-sync | Fixed on PC | Does not cover DLSS/XeSS or every frame-pacing issue |
| Svartrau City FPS drops | No universal fix listed | Use the separate repeatable benchmark guide |
| Windowed / Borderless stutter | Not named in 1.0.4 | Full Screen remains the published workaround |
How to confirm the update and retest safely
Close the game fully, finish the platform download, and relaunch. On Steam, confirm there is no pending Dawnwalker item in Downloads. Console players should use the system check-for-update command, but should not expect a PC-only 1.0.5 build. Preserve a manual save from before any broken quest trigger.
For stutter, repeat the same 60-second route before and after the update with the same graphics settings. Run it twice so first-pass shader work is not confused with steady-state frame pacing. Test old 1.0.4 save, quest, controller or FSR fixes separately.
- Install 1.0.5 on Steam or GOG and restart the game
- Keep the same resolution, preset and route for the comparison
- Repeat the route once after shader compilation has settled
- Do not combine the patch test with driver, overlay and config changes
- Record storefront, build and exact symptom if the problem remains
Download size and free space
Rebel Wolves has not published an official Hotfix 1.0.5 download-size matrix. DSOGaming reports a 2.1 GB Steam download, which is useful as one observed PC figure but should not be presented as a universal Steam/GOG size.
The official installed PC requirement remains 60 GB on an SSD. Keep extra temporary space for unpacking and file replacement, and treat the number shown in your own store queue as the accurate size for that installation.
- Reported Steam download: 2.1 GB (independent observation)
- Official universal 1.0.5 size: not published
- Official installed PC requirement: 60 GB SSD
- Practical free-space target: at least 75–80 GB
- Patched files may be replaced, so download size is not added directly to installed size
What Hotfix 1.0.5 does not confirm
The official note does not claim a universal Svartrau performance fix, camera-stutter cure, Borderless-mode fix, cinematic FPS unlock or repair for Oodle and DecompressShader crashes. Independent RTX 5080/5090 testing still reproduced camera stutter after 1.0.5, so a remaining hitch is not proof that the update failed to install.
Hotfix 1.0.4 remains the update that fixed saving, named quest blockers, controller deadzones, the Steam GameInput FPS-drop cause and PC FSR Frame Generation with V-sync. On consoles it remains the current confirmed baseline; on PC those fixes remain part of the history beneath 1.0.5.
Frequently asked questions
When does Dawnwalker Update 1.1 release?
Rebel Wolves says Update 1.1 is planned for next week. From the October 17 announcement, that indicates the week of October 19–25, but no exact day or hour has been published.
Is Dawnwalker Update 1.1 live?
No. As of October 18 it is officially announced but not yet released. Hotfix 1.0.5 remains the latest confirmed PC update and consoles remain on the 1.0.4 baseline.
What is confirmed for Dawnwalker Update 1.1?
Confirmed features include skill respec, a new easier Story difficulty, Forgiving mode, combat-targeting, traversal and camera improvements, subtitle settings, Frame Generation updates, directional animal petting and more than 1,100 additional improvements and fixes.
Can you respec skills in Dawnwalker Update 1.1?
Yes. The Draught of Mind Rebirth will refund the time invested in Swordmastery, Witchcraft and Vampirism abilities so you can choose a different set. Its location or cost has not been explained yet.
Is New Game Plus in Dawnwalker Update 1.1?
No. New Game Plus is being worked on for a future update, but it is not included in the confirmed 1.1 feature summary.
How big is Dawnwalker Update 1.1?
Rebel Wolves has not published a download size for Steam, GOG, PS5 or Xbox. Use the size shown in your own platform queue after the update is released.
Does the October 17 SteamDB activity mean Update 1.1 is live?
No. It was an early pre-release signal, but only the developer announcement confirms Update 1.1. A database timestamp does not prove that a public build is available.
What does Dawnwalker Hotfix 1.0.5 fix?
It improves the shader-compilation pipeline and may fix stuttering for some PC users. The official notes list no other change and do not promise a universal stutter fix.
Is Hotfix 1.0.5 available on PS5 and Xbox?
No console rollout has been announced. The official notice says 1.0.5 is live on Steam and GOG; PS5 and Xbox remain on the 1.0.4 baseline.
What does Dawnwalker Hotfix 1.0.4 fix?
It improves stability, fixes saving and several quest blockers, adjusts controller deadzone and sprint input, fixes Steam FPS drops caused by outdated GameInput controllers, and fixes FSR Frame Generation with V-sync on PC.
Is Hotfix 1.0.4 available on PS5 and Xbox?
Yes. Rebel Wolves confirmed the update is live on PC, PlayStation 5 and Xbox Series X|S.
Does Hotfix 1.0.4 fix saving?
The official notes say it fixes an issue that could block saving. Preserve the old save, install the update and test a new manual save before removing backups.
Does Hotfix 1.0.4 fix controller FPS drops?
It fixes FPS drops caused by outdated GameInput controllers on Steam. That does not confirm a universal fix for every controller-related or general performance problem.
Does Hotfix 1.0.4 fix FSR Frame Generation V-sync?
Yes, on PC. The changelog specifically names FSR Frame Generation working correctly with V-sync; it does not claim all frame-pacing problems are resolved.
How big is Dawnwalker Hotfix 1.0.5?
Rebel Wolves has not published an official universal size. DSOGaming observed a 2.1 GB Steam download; check your own Steam or GOG queue for the installation-specific figure.
Official sources establish releases and documented features. Independent walkthroughs corroborate routes; community posts only show reported behavior. The article above combines these sources into an original answer, table or decision route and marks uncertainty where the evidence does not agree.
- Rebel Wolves — official October 17 Update 1.1 announcement ↗
- PC Gamer — independent transcription and cross-check of the 1.1 feature summary ↗
- GamesRadar — independent cross-check of respec, difficulty and the next-week window ↗
- Eurogamer — earlier interview with the game director on the October patch ↗
- GamesRadar — detailed transcript and cross-check of confirmed patch changes ↗
- SteamDB — October 1 record change, not proof of a released patch ↗
- SteamDB — current depot record and update timestamp ↗
- Steam Community — official all-news feed, still headed by Hotfix 1.0.5 ↗
- Dawnwalker community — October patch timing and communication discussion ↗
- Dawnwalker community — October 13 status-demand discussion ↗
- Rebel Wolves — official Hotfix 1.0.5 Steam notes ↗
- Dawnwalker on X — official Steam and GOG rollout ↗
- DSOGaming — 2.1 GB Steam observation and post-patch test ↗
- Rebel Wolves — official Hotfix 1.0.4 notes ↗
- Dawnwalker on X — official PC, PS5 and Xbox rollout ↗
- Rebel Wolves — official Hotfix 1.0.3 notes ↗
- Rebel Wolves — official Hotfix 1.0.2 notes ↗
- Rebel Wolves — official known issues and workarounds ↗
- Bandai Namco — official PC storage requirement ↗