Dawnwalker Controller Sprint, Double Input & FPS Fixes
Fix or diagnose Dawnwalker controller sprint stops, double inputs, skipped menu items, keyboard-prompt switching and Steam GameInput FPS drops.
This page synthesizes the attributed sources below. It does not present another outlet's test as our own; unresolved player reports stay provisional.
First identify the symptom. Hotfix 1.0.4 officially adjusted sprint input and fixed one Steam GameInput FPS-drop cause. For new double-input, skipped-menu or keyboard-prompt switching reports, connect one controller, close remappers and run the reversible Steam Input A/B test below. Disabling Steam Input helps some native Xbox-controller setups but not every report; restore the original setting if it makes detection worse. Use Raw or Square stick output only for diagonal sprint interruption.
Hotfix 1.0.4 status by symptom
Rebel Wolves released Hotfix 1.0.4 on PC, PlayStation 5 and Xbox Series X|S on September 9, 2026. Its general gameplay notes include controller deadzone and direction-change input adjustments while sprinting.
A separate performance line is explicitly narrower: outdated GameInput controllers should no longer cause FPS drops on Steam. Do not treat that as a universal controller-performance fix for GOG, consoles, Svartrau City or unrelated stutter.
| Symptom | 1.0.4 status | First safe test |
|---|---|---|
| Sprint breaks at diagonal stick angles | Deadzone and sprint input adjusted | Restore defaults and repeat the same route |
| Steam FPS falls when controller is connected | Outdated GameInput cause fixed | Compare the same scene connected and disconnected |
| GOG controller FPS drop | Not specifically named | Use the PC performance checklist |
| PS5 / Xbox sprint interruption | General adjustment shipped in the all-platform update | Retest at default sensitivity before using 0.80 |
Safe Steam Input A/B test
Close Dawnwalker before changing the controller override. Connect one controller only and, for the first pass, exit DS4Windows, reWASD or another remapper rather than uninstalling it. In Steam, open Library → The Blood of Dawnwalker → Properties → Controller and note the current override.
For a native Xbox or XInput controller, test Disable Steam Input, restart the game and repeat the same D-pad and inventory actions. If detection or button mapping gets worse, restore the original setting. PlayStation and Steam controllers may require Steam Input enabled. Do not also change deadzones or sensitivity during this comparison, or the result will be ambiguous.
- Record the current per-game Steam Input setting
- Connect one controller and close duplicate remappers
- Change one setting, then fully restart the game
- Repeat the same five menu and D-pad actions
- Restore the original setting if detection or mapping gets worse
PC fix: use Raw or Square stick output
Open the companion app for your controller and find the left-stick circularity, trajectory or deadzone-shape option. Change Circle to Raw, Standard or Square—the exact label depends on the manufacturer. GameSir G7 Pro and Tarantula Pro users independently reported that this restored diagonal movement.
If the controller has no companion option, open Dawnwalker's per-game controller layout in Steam, edit the Left Joystick behavior, set Deadzone Source to Custom and try Square. Do not copy an aggressive inner-deadzone value: the launch evidence supports changing the output shape more clearly than one universal slider number.
- Photograph or note the original controller profile
- Change the left stick only
- Keep the change in a Dawnwalker-specific profile where possible
- Test forward-left and forward-right while holding sprint
- Restore the default layout if the result does not improve
PS5 and Xbox fallback after 1.0.4
First install 1.0.4 and retest with the default 1.00 Controller Sensitivity. If diagonal direction changes still interrupt sprint, lower Controller Sensitivity to 0.80 and repeat the identical route. Rebel Wolves published 0.80 as a temporary launch workaround; it remains a reversible fallback, not proof that the post-patch symptom has the same cause.
Standard PS5 and Xbox menus do not offer the same per-game output-shape control available in some PC utilities. Restore 1.00 if 0.80 only makes the camera slower or does not change sprinting.
- Confirm Hotfix 1.0.4 is installed
- Remove old workarounds and test at 1.00
- Change to 0.80 only if the symptom remains
- Repeat the same forward-left and forward-right path
- Do not replace hardware before testing it in another game
Separate input slowdown from an FPS drop
An input problem changes Coen's gait while the frame rate remains steady. The GameInput case drops frame rate when a controller is connected. Test the same stationary camera scene once with the controller connected and once disconnected; do not compare different locations or combat states.
If the connected-controller FPS drop remains on Steam after 1.0.4, verify that the update completed, restore the default Steam Input profile and record the controller model plus before-and-after frame rate. Do not install third-party driver packages from an unknown source.
| Observation | Likely category | Next step |
|---|---|---|
| Coen walks only at diagonal angles | Deadzone or stick-output path | Run the 60-second sprint test |
| FPS drops across the whole scene when connected | GameInput or controller software path | Confirm 1.0.4 and compare default Steam Input |
| FPS drops in Svartrau with either input method | Area-specific performance | Use the PC settings guide |
| One stick angle fails in other games | Possible hardware calibration issue | Test outside Dawnwalker |
Confirm the fix in 60 seconds
Use a quiet open area so combat, stamina and uneven terrain do not confuse the result. Hold the sprint input and rotate the left stick slowly from straight forward through both upper diagonal corners. The workaround succeeds only if Coen keeps a consistent gait through the same angles that previously caused the slowdown.
| Result | Meaning | Next step |
|---|---|---|
| Only diagonals interrupt sprint | Matches the reported stick-output issue | Keep the successful per-game workaround temporarily |
| All directions hitch at the same moment | May be frame-time stutter rather than controller input | Use the PC settings and stutter guide |
| One physical stick angle fails in other games | Possible hardware drift or calibration problem | Test the controller outside Dawnwalker |
| No workaround changes the symptom | The community fix does not apply to this setup | Restore defaults and wait for an official update |
Confirmed versus provisional
Confirmed: Hotfix 1.0.4 contains controller deadzone and sprint-input adjustments, and the Steam build fixes an FPS-drop cause tied to outdated GameInput controllers. The update is live on PC, PS5 and Xbox Series X|S.
Provisional: current double-input, skipped-menu, controller-detection and prompt-switching reports do not yet have a developer-confirmed common cause. Disabling Steam Input helps some reported native-controller cases and fails to help others. Raw or Square output and the old 0.80 console workaround still apply only to the specific movement symptom they improve.
Frequently asked questions
Does Hotfix 1.0.4 fix Dawnwalker controller sprinting?
It includes another controller deadzone and direction-change input adjustment. Install the update, restore defaults and repeat the same diagonal sprint test before using a workaround.
Does Hotfix 1.0.4 fix controller FPS drops?
On Steam, it fixes FPS drops caused by outdated GameInput controllers. It is not a universal fix for every controller, storefront or performance problem.
What should I do on PC after Hotfix 1.0.4?
Restore the default controller profile, test diagonal sprinting, then compare one stationary scene with the controller connected and disconnected. Try Raw or Square output only if the movement symptom remains.
Can I still use the 0.80 console workaround?
Yes, as a reversible fallback after testing Hotfix 1.0.4 at the default 1.00 sensitivity. Restore 1.00 if it does not help.
Why does one D-pad press skip two menu items?
That matches current double-input reports. Connect one controller, close remappers and test the per-game Steam Input override after recording its original value. No universal official fix is confirmed.
Why do prompts switch between controller and keyboard?
First leave the mouse untouched, disconnect extra input devices and close remappers or virtual-controller software. If the prompt still flips, preserve the setup details for a support report; the root cause is not confirmed.
Can Fullscreen stop the controller prompts from flickering?
It helped several current reports, while other players saw no change. Compare Fullscreen with Borderless as a reversible one-setting test; it is a community workaround, not an official fix.
Should I disable Steam Input for Dawnwalker?
Only as an A/B test. It helps some native Xbox-controller reports, but other controllers need Steam Input and some reports do not improve. Restore the original setting if detection or mapping gets worse.
Is my controller broken?
Not necessarily. The same diagonal slowdown is being reported across several platforms and models. Test the controller in another game or a system calibration screen before diagnosing hardware failure.
Has Rebel Wolves confirmed a patch?
Yes. Hotfix 1.0.4 includes input adjustments and a Steam-only GameInput FPS-drop fix, and is live on PC, PS5 and Xbox Series X|S.
Official sources establish releases and documented features. Independent walkthroughs corroborate routes; community posts only show reported behavior. The article above combines these sources into an original answer, table or decision route and marks uncertainty where the evidence does not agree.
- Rebel Wolves — official Hotfix 1.0.4 notes ↗
- Dawnwalker on X — official 1.0.4 rollout ↗
- Rebel Wolves — official Hotfix 1.0.2 notes ↗
- Dawnwalker on X — official PC and console rollout ↗
- Rebel Wolves — official known issues and 0.80 workaround ↗
- Dawnwalker community — PS5 persistence report after 1.0.2 ↗
- Dawnwalker community — PS5 and Xbox symptom reports and 0.80 sensitivity workaround ↗
- Dawnwalker community — PC Raw/Square fix with controller-model confirmations ↗
- Steam Discussions — controller not detected and Steam Input report ↗
- Steam Discussions — extra controller inputs in menus ↗
- Dawnwalker community — controller and keyboard-prompt switching report ↗
- Dawnwalker community — D-pad and menu skipping reports ↗
- Steam Support — controller settings and calibration ↗
- PlayStation Store — official adjustable stick sensitivity listing ↗